#ifndef __WinMessage_H
#define __WinMessage_H	 

#include "WinBase.h" 

class WinMessage : public WinBase
{
// Construction
public:
	WinMessage( WinBase* pWin, u8* pText );
		
// Properties
public:

// Methods
public:

// Overwrite
public:
	virtual u32 penClick( WinBase* pWin );
};
#endif
